Gloom Cthulhu: Unpleasant Dreams

Gloom Cthulhu: Unpleasant Dreams

Gloom Cthulhu: Unpleasant Dreams

18,95 €

Vat:25.5%
Product code: 9781589781344

Availability

Verkkokaupassa
1 pcs In stock
MyCashflow
1 pcs
CHS, Espoo
pcs
Tampere
1 pcs
Available
In stock
Unavailable
Loppunut
Verkkokaupassa
In the web shop
Webshop
In the web shop
MyCashflow
In the Helsinki store
Tampere
In the Tampere store
CHS, Espoo
In the Espoo store
Pick-up from store, Helsinki
0,00 €
After ordering, you will get an order confirmation email when the order is picked up and awaiting your pick at Lautapelit.fi store in Helsinki. Please pick up within 2 working days from the day of the order.
Pick-up from store, Tampere
0,00 €
Pick up from Lautapelit.fi store in Ratina shopping center in Tampere.<br> Your order will be shipped to Tampere store on next Wednesday, and it will be there for pick up on following Friday.
Noutopistepaketti DB-Schenker
4,90 €
Domestic parcel
4,90 €

Your order can be shipped with these shipping methods.

Product features

Publishers description:

The Game of Unspeakable Incidents and Squamous Consequences

In Cthulhu Gloom, your make your intrepid investigators face the most terrible terrors and madness before helping them pass on to their inevitable doom. Unpleasant Dreams brings the wonders and horrors of the Dreamlands to the table. Mix the 55 transparent cards in this set together with your copy of Cthulhu Gloom to add morbid new Modifiers, Events, Stories, Transformations, and Untimely Deaths, and a new family that calls the Dreamlands their home. Can you survive the creeping chaos of Nyarlathotep? Will your shantak be a loyal mount, or will you meet your end when you approach Azathoth? Dive into your own unpleasant dreams to find out!

NEW RULES: Also inside are two new Character cards called Unwelcome Guests. Deal one or both face up to the table's center at the the start of the game, and set aside the rest. Guests "follow" the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its "trigger" cards is played. All its Modifiers are moved with it, and it's considered a member of that family until it moves again. This may delay the game's end if a final play draws a Guest to the near-winner's family!

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