Gloom Fairytale

Gloom Fairytale

Gloom Fairytale

32,90 €

Vat:25.5%
Product code: 9781589781580

Availability

Verkkokaupassa
2 pcs In stock
MyCashflow
2 pcs
CHS, Espoo
pcs
Tampere
pcs
Available
In stock
Unavailable
Loppunut
Verkkokaupassa
In the web shop
Webshop
In the web shop
MyCashflow
In the Helsinki store
Tampere
In the Tampere store
CHS, Espoo
In the Espoo store
Pick-up from store, Helsinki
0,00 €
After ordering, you will get an order confirmation email when the order is picked up and awaiting your pick at Lautapelit.fi store in Helsinki. Please pick up within 2 working days from the day of the order.
Pick-up from store, Tampere
0,00 €
Pick up from Lautapelit.fi store in Ratina shopping center in Tampere.<br> Your order will be shipped to Tampere store on next Wednesday, and it will be there for pick up on following Friday.
Noutopistepaketti DB-Schenker
4,90 €
Domestic parcel
4,90 €

Your order can be shipped with these shipping methods.

Product features

Publisher's description:

The Game of Grim Incidents and Unhappily-Ever-Afters

A fairytale toad in a prince's crown Let's face it: Fairy tales are awful. Wolves and old women eat children, giants fall from the sky, and even young girls break-and-enter to steal porridge from unsuspecting families.

In Fairytale Gloom , custom collections of fairy tale characters like Jack, Gretel, Puss in Boots, and Little Red Riding Hood do their best to stay happy, but circumstances conspire to rain woe on their sad, benighted heads.

These heroes become beasts, give up on Grandma, and cry wolf once too often. Even though they look into magic mirrors and kill golden geese, most end their days living in giant shoes… or worse.

Eventually, enough Unhappy Endings come to pass that the game ends. And then? The most miserable collection of characters wins.

Fairytale Gloom is a stand-alone game that's also compatible with all existing Gloom core games and expansions.

In Fairytale Gloom…
•Each player chooses their own collection of fairy tale protagonists.
•Modifiers add or subtract points. You could play "Dwelt With Some Dwarfs" on "Rapunzel," for example.
•Unhappy Endings lock in points for good or ill. Perhaps "Goldilocks" "Cried Wolf Once Too Often."
•It's all about storytelling: Players weave tales around what comes to pass. What happened, exactly, when "Joe the Giant" "Married a Murderer?"
•With transparent cards, the points you can see are the points in play — it's that simple!

Contents: Two decks of 55 transparent cards, and a rules sheet

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